Saturday, June 11, 2011

The Garden of Eternal

Once again I find myself breaking my sacred vow of Aeria Abstinence; returning as a result of a not so closed Closed Beta invitation; the better half of me wanted to ignore it, however I’m a critic first, a gamer second, and a last and probably least, a man who picks favorites…So I headed back once again ready to give yet another Aeria game a stare down-

-But wait a minute, what is this? Eden Eternal is actually GOOD? And I don’t mean like DOMO where it’s good but with a lot of flaws , but I mean it’s really REALLY good. EE is probably the BEST thing I’ve seen come out of Aeria Games.

In Eden Eternal you play the role of a human, and once open beta comes around one of the many inhabitance of the world. Before humans came to the world it was inhabited by numerous Best-folk like races. However the differences of these races were too vast and the result was a massive war. It was only after humans arrived that peace was established, a very welcomed alternative to the "humans are responsible for all the worlds troubles" rpgs. In this game humans are the direct dissidence of the gods and are born from crystals like something out of final fantasy. The armor in this game doesn’t change how your character actually looks. You have preset outfits in each class, every 20 or so levels you get new outfits, though you can choose which one you prefer. Also all the outfits are completely color customizable using dyes you get from quests, npcs, and the item mall (real money mall); so while this game has hardly any customization, it’s still difficult to find two people who look the exact same.

Speaking of levels, they’re split between your character level and your class level. Unlike with DOMO were you only have 1 level and it resets with every class. Your character level never goes down and effects mainly your stats while your class level effects mostly what skills you can use, however character level also has its own skills and classes do alter your stats a bit.

While this game has no PvP short of a duel button that is so untouched it's practically gathering cobwebs, you do spend more time fighting npc versions of the other races then the few actual monsters in the world. There are also lots of dungeons and instances that require lots of teamwork, which can quickly make this game feel like an anime version of DnDO. If I truly hate anything about this game its that the quests are tedious, they're not time consuming grind quests, however the item drop rate could be a bit better, and you'd think when harvesting items from plants and such instead of killing for them that the drop ratio would be 1:1, but it's actually more like 1:7 which I think makes no since at all...

Anyway Eden Eternal scores a 8 out of 10 possibly one of the best scores I have ever (and will ever) give a game from Aeria Games so I hope it’s proud of itself.